karatetlacitka.png (12925 bytes) Intro Buildable objects Effects Parameters Extra Home

Jak použít cosboom jinak ..

<MAIN> jaknacosboom2  |0|1 </MAIN>
<KSCRIPT>
    <ID> jaknacosboom2 </ID>
    <PLAY> part1 | 99999 | 0 | 1 </PLAY>
</KSCRIPT>

-------------------------------------------
<Kimg>  textura1| data/modrapaint256.iff   </Kimg>  bitmapa musí mít 256x256 pixelů
<Kimg>  textura2| data/zelenapaint256.iff  </Kimg>
<Kimg>  textura3| data/cervenakruhy256.iff </Kimg>
<Kimg>  textura4| data/zluta256.iff        </Kimg>
<t3dMapping> t1 |textura1 </t3dMapping>
<t3dMapping> t2 |textura2 </t3dMapping>
<t3dMapping> t3 |textura3 </t3dMapping>
<t3dMapping> t4 |textura4 </t3dMapping>
<t3dFlat> tout | 2     </t3dFlat>

<Kcam> kamera |0|0|-2|0|0|0|0.5  </Kcam>
<World3d> world1 </World3d>
<Star3d> hvezda1|world1|0|0|0|0|0|0|1|1|1|6|0.5|1.5|0.2|0.2|t1|t2|tout|t3|t4|tout </Star3d>
<Star3d> hvezda2|world1|0|0|0|0|0|0|1|1|1|6|0.5|1.5|0.2|0.2|t1|t2|tout|t1|t2|tout </Star3d>
-------------------------------------------

<KPART>  <ID> part1 </ID>
    <Fx>
        <Pa> SetPalette </Pa>
        <Pa> textura1 </Pa>
    </Fx>
    <Fx>
        <Pa> FillRc </Pa>
        <Pa></Pa>              název rectangle
        <Pa> cte |179 </Pa>    číslo barvy
    </Fx>
    <Fx>
        <Pa> Set3dObject </Pa> umístění 3d objektu
	    <Pa> hvezda1  </Pa>
        <Pa> cte |-1  </Pa>      pos x
	    <Pa> cte |0   </Pa>          y
        <Pa> cte |0   </Pa>          z
        <Pa> cos |0|0.4|1 </Pa>  rot 1   (normální cos)
	    <Pa> cte |0 </Pa>            2
	    <Pa> cte |0 </Pa>            3
	    <Pa> 3cte |0.5|0.5|0.5 </Pa> siz xyz
    </Fx>
<Ktable> boomtable1 | 0,0 |100,0|200,1|400,1|500,0.5|700,0.5|800,0 </Ktable>
    <Fx>
        <Pa> Set3dObject </Pa> umístění 3d objektu
	    <Pa> hvezda2  </Pa>
        <Pa> cte |1   </Pa>      pos x
	    <Pa> cte |0   </Pa>          y
        <Pa> cte |0   </Pa>          z
        <Pa> cosboom |-1|1|0.0001|0| boomtable1 </Pa>
	    <Pa> cte |0 </Pa>            2
	    <Pa> cte |0 </Pa>            3
	    <Pa> 3cte |0.5|0.5|0.5 </Pa> siz xyz
    </Fx>
    <Fx>
        <Pa> Draw3DWorld </Pa>
        <Pa></Pa>
        <Pa> world1      </Pa>
        <Pa> kamera      </Pa>
        <Pa> cte |0      </Pa>
        <Pa> cte |0.25   </Pa>
        <Pa> cte |20     </Pa>
    </Fx>
</KPART>
ghh don'tpanic