3. Select the method object which makes your cube to rotate and select the
menu Modify/Properties/Animation. Activate Start, End and Frequency
gadgets and define following values for them:
Start = 0.0
End = 0.3
Frequency = 0.33
This makes your cube to rotate only one third of the full cycle during
the time interval 0 ... 0.3. Then it will stop.
4. Now select the polyhedron and apply Animate/Create/Rotation to it.
Then select the new method and define following values for Start,
End and Frequency.
Start = 0.3
End = 0.6
Frequency = 0.5
This will freeze the polyhedron until the time reaches the value 0.3.
Then the polyhedron rotates 180 degrees and stops when the time reaches
the value 0.6.
5. Select the pyramid, apply the function Animate/Create/Rotate to it
and define following values for its ROTATION method:
Start = 0.6
End = 1.0
Frequency = -1
This will make the pyramid rotate -360 degrees when the time reaches
the value 0.6.
Play the animation and see how the objects perform their rotations one
after another.
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