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6.23.5 Waving Particles

This example demonstrates how the wave method can be used for waving a set of primitives instead of a mesh.

If the target object is not a freeform object, then it is treated as a "point" of a freeform object. Instead of using one freeform target for the method, we can use hundreds of primitives.

So, let' s create an example where the wave method is applied to a number of spheres:

1. Create a line consisting of small spheres.

2. Create a WAVE method to the same level with the spheres.

3. Create a coordsys and a circle under the method.

4. Play the animation.

realtut6.23.5_1.png (4502 bytes)
YouTube Figure T6-64: Waving Particles.
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