6.23.5 Waving Particles
This example demonstrates how the wave method can be used for waving a
set of primitives instead of a mesh.
If the target object is not a freeform object, then it is treated as a
"point" of a freeform object. Instead of using one freeform target for
the method, we can use hundreds of primitives.
So, let' s create an example where the wave method is applied to a
number of spheres:
1. Create a line consisting of small spheres.
2. Create a WAVE method to the same level with the spheres.
3. Create a coordsys and a circle under the method.
4. Play the animation.
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