6.1.5 Move Elastic B-Spline Mesh along a Path
This example shows how a B-Spline can be subdivided using groups, and
how these groups can be animated so the mesh moves along a path; a bit
like a flying carpet.
1. Create a mesh using the function Create/Freeform/Mesh. The default
size of 8x8 is fine.
2. Select the function View/Drawing_Set and set the C.Polyg gadget and
deselect the Curve gadget. This allows you manipulate B-Spline mesh
through its control polygon.
3. Make the mesh the current level by double clicking it on the Select
window. Make sure it is still selected.
4. Subdivide the mesh horizontally to subgroups (create "columns", not
"rows") by dragging while holding the <CTRL> and <SHIFT> keys.
5. Select the menu Create/Structure/Method, choose the PATH method and
click OK, to create a path method to the same level with the groups.
6. Make the PATH method object the current level and create a path using
the function Create/Control/B-Spline_Ctrlp. Close the path with
<BACKSPACE> and end it with <RMB>.
Play the animation and your mesh will follow the path looking very
elastic.
|