6.2.3 Hierarchical Rotations
Rotations can be hierarchically nested just like paths can.
1. Create a rectangle
2. Make it rotate around its left edge by selecting the menu Animate/
Create/Rotation.
3. Select the function Modify/Structure/Copy; this copies the rotating
rectangle to the clip buffer.Then make the level containing the
original rectangle and the rotation method the current level.
4. Paste the rotating rectangle from the clip buffer using Modify/
Structure/Paste. Move the pasted copy to the left a bit and make it
the current level.
5. Paste and move once more and play your animation. It will behave very
nicely.
|