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6.8 CONTROL CURVES

This method can be used for defining paths for objects by using two curves. Target objects are moved, rotated, and stretched according to the curves.

This method is very suitable for defining motions for cameras, aeroplanes, etc. where accurate control over banking angle is needed. Just as in the PATH, DIRECTION and MOVE & DIR methods, the distance between knot points determines the speed of target objects.

Naturally, control curves can be any evaluable objects, like circles, ellipses or just straight lines. The ability to define whether or not the second control curve should be used also for scaling target objects make the number of possible applications for this method huge.

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