6.8 CONTROL CURVES
This method can be used for defining paths for objects by using two
curves. Target objects are moved, rotated, and stretched according to
the curves.
This method is very suitable for defining motions for cameras,
aeroplanes, etc. where accurate control over banking angle is needed.
Just as in the PATH, DIRECTION and MOVE & DIR methods, the distance
between knot points determines the speed of target objects.
Naturally, control curves can be any evaluable objects, like circles,
ellipses or just straight lines. The ability to define whether or not
the second control curve should be used also for scaling target objects
make the number of possible applications for this method huge.
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